Details for this torrent 


Invisible, Inc. (Incognita) v15.10.2014
Type:
Games > PC
Files:
1
Size:
222.7 MB

Tag(s):
Invisible Inc Klei Entertainment

Uploaded:
Oct 16, 2014
By:
Lamasu



Klei Entertainment, the creators of Don't Starve and Mark of the Ninja
present Invisible, Inc. (previously known as Incognita)

"Invisible, Inc. is a mercenary espionage agency operating in the late 21st century. Infiltrate procedurally generated corporate facilities in tense, turn-based missions where every move could be your last. Find profit in chaos as you guide your team around the world in search of lucrative contracts."

Changelog:
v15.10.2014 (Early Access Update 4: Live Assets):
New Features
- 2 new Agents to unlock at the team selection screen
- New Cybernetics Lab location
- Monst3r will buy items in the agency's stash as well as sometimes have trinkets to sell.
- Incognita's programs can be sold at Server Farms
- Agent Information panel available in mission (click on their animated profile image)
- A new throw-able item.
- Add speech animation to guard HUD displays.
- Added manual camera control option to Gameplay options. This prevents *all* automatic camera panning.
- Accelerator Chip bonuses now stack with the hacking bonus.
- Removing Valuable Tech from a scanner will disable it permanently.
Balance Changes
- Stealth, Hacking and Anarchy skills have been reevaluated, also given a fifth upgrade level.
- Agents' special abilities are now provided by unique augments. ( Shalem ends up with +2 armor piercing to start)
- Parasite loses cool down and gains increasing cost with active parasites.
- The artifact heavy vault has been adjusted.
- The Executive is planning a big night out and has more cash on hand.
- Programs are now only found at Server Farm Terminals but there are more programs available at each terminal.
- EDIT * Agents do not get extra equipment after being rescued, but start with their unique augment.
- EDIT * Prisoner has 8 AP.
Bug Fixes
- UI buttons don't 'click' without actually receiving a mouse-down event
- Window resizing is aspect ratio constrained on Windows.
- Unlockable images are correctly blacked out when viewing the Score screen.
- Fixed certain tiles being incorrectly identified as seen or unseen for LOS calculations.
- Fixed game data hash validation for OSX.
- Fix possible crash when using data blast on a non-existent location.
- Fix some mission dialogues being incorrectly reshown when loading a save game.
- Fix most (all?) instances of guard instant-shooting after overwatch on the same turn.
- Revert observe ability to original behavior, so that the agent observing must be in LOS (or have control of a camera with LOS)
- Fixed inputting of symbol characters on OSX.
- Fix possible crash when checking PC distance from interrogated guards.
- When reloading from a save game with an error, the level will load from the last successful action rather than the beginning.
- Fix possible crash when using Shade.
- Fix misaligned text cursor when editing an empty edit box.
- Knocked-out prisoners are draggable.
- Usability improvements when using the accelerator chip.
- Game Over will only occur when all units are dead and/or pinned, instead of simply KO'd.
- The Captain is no longer always KO'd for 6 turns.
- Fixed a bug where special guards could lose their impass status.
- Fixed agents sometimes going invisible when using overwatch.
- Fixed doubling-effect when employing both Parasite I and II at the same time.
- Turrets now count as cover against guards.
v02.10.2014:
- Fixed the board room table prop
- Fixed animation bug with female agents
- Fixed a corp turn lock up bug
- Fixed a shut down bug
- A number of fixes to reduce the occurrences of the guard overwatch instant shooting.

If you like the game, support the developer, buy it!       
https://www.humblebundle.com/store/p/invisibleinc_storefront       
http://store.steampowered.com/app/243970/

Comments

Thanks for your EA stuff [again]